NPR

Get finalRender for free

New free edition of the 3ds Max production renderer lacks hybrid CPU/GPU and network rendering, but can be used commercially.

Wednesday, March 25th, 2020

Solid Angle ships Arnold 5.1

Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.

Friday, April 6th, 2018

PSOFT ships Pencil+ 4

Popular 3ds Max cel-shading plugin gets support for material transparency; now works with XRefs and the Nitrous viewport.

Tuesday, May 2nd, 2017

NewTek previews LightWave Next

Updated: Check out the neat new cel-shading options coming up in the next release of LightWave.

Thursday, March 16th, 2017