Cebas has launched a new free edition of finalRender, its production renderer for 3ds Max, lacking some of the features of the $294/year paid edition, but licensed for use in commercial work.
A free physically accurate spectral renderer for 3ds Max
FinalRender is a versatile, physically accurate spectral render engine with support for 3ds Max’s native materials and lights, and for key plugins like Forest Pack.
A built-in scene converter makes it possible to render scenes using Mental Ray or V-Ray materials directly.
No trueHybrid, network or NPR rendering, but licensed for commercial use
The free edition lacks the commercial version’s trueHybrid CPU/GPU rendering system, meaning that users must choose to render purely on the CPU, or purely on the GPU.
In addition, it lacks network rendering support, and finalToon, the non-photorealistic renderer bundled with the commercial version.
However, it’s otherwise feature-complete, is not time-limited, and can be used for commercial work.
System requirements and availability
finalRender Free is available for 3ds Max 2018+. GPU rendering requires a Nvidia CUDA card. Read the licence agreement before you install, as future releases are “unlikely to offer backwards compatibility”.
Read more about finalRender Free on cebas’s website
Tags: 3ds max, cebas, cebas Visual Technology, commercial use, CPU, download, Featured Articles, finalRender, finalRender Free, finalToon, Forest Pack, free, GPU, licence conditions, limitations, mental ray, network rendering, non-photorealistic rendering, NPR, physically accurate, physically based, renderer, rendering, restrictions, spectral rendering, system requirements, trueHybrid, V-Ray
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