Free tool generates body and finger rigs for humanoid 3D characters. Check out its new animation browsing and retargeting system.
Thursday, July 17th, 2025
Free tool generates body and finger rigs for humanoid 3D characters. Check out its new animation browsing and retargeting system.
Thursday, July 17th, 2025
Promising 3D texture painting and material authoring tools come out of early access next week. Check out the features due in the update.
Wednesday, July 16th, 2025
Get games artist Stefan Oprisan's Day By The Beach pack of 3D scanned assets free for two weeks on Fab. For commercial use.
Wednesday, July 16th, 2025
Read our pick of the latest features in the open-source 3D software, from full Vulkan support to hidden gems like the new FBX importer.
Tuesday, July 15th, 2025
Much-anticipated tool creates KineFX-compatible muscle and skin simulation rigs for use in visual effects, animation and games.
Thursday, July 10th, 2025
Promising new SDF modeling tool provides a quick, intuitive way to explore shapes for concept designs and hard surface assets.
Wednesday, July 9th, 2025
Download scan-based PBR texture sets of common interior and exterior materials at up to 8K resolution. For commercial use.
Sunday, July 6th, 2025
PuppetSoul PUPbuildDynamic creates secondary dynamics for cloth, hair and body parts. Based on tech used on animated features,
Sunday, July 6th, 2025
Check out the new features in the free standalone UV packing app, including support for texel density, and the Blender integration plugin.
Friday, July 4th, 2025
Get 3D artist George Shachnev's Flying Fantasy Town asset pack of 3D buildings and trees free for two weeks on Fab. For commercial use.
Wednesday, July 2nd, 2025
Get three 3D scanned mountains from the neat new asset library for kitbashing environments for VFX and concept art. Commercial use.
Tuesday, July 1st, 2025
New app automatically groups related assets for one-click import into DCC apps like Blender. Support for 3ds Max and Cinema 4D due.
Sunday, June 29th, 2025
Get custom tools for creating stylized game assets, including procedural generators for 3D buildings, bridges and clouds.
Thursday, June 26th, 2025