Master virtual reality sculpting workflows for concept art and hard-surface design with The Gnomon Workshop's concise tutorial.
Sunday, August 9th, 2026
Master virtual reality sculpting workflows for concept art and hard-surface design with The Gnomon Workshop's concise tutorial.
Sunday, August 9th, 2026
Games artist Adrian Melian's tool rigs and skins characters and exports USD files for use in Maya, UE5 or Blender. Free to indie artists.
Thursday, August 6th, 2026
Formerly Blender-only asset library Blendkit is now available to users of other CG software. Check out its free 3D models, materials, and HDRIs.
Tuesday, August 4th, 2026
Open-source tool from the creators of 3D scanning app Kiri Engine gets 3DGS data into After Effects for use in compositing and motion graphics.
Thursday, July 30th, 2026
Latest open-source version of the production renderer used on movies like The Bad Guys 2 adds work-in-progress MaterialX support.
Tuesday, July 28th, 2026
Free edition of the renderer is licensed for personal use and tools development. Compatible with Blender, Houdini, Katana and Maya.
Tuesday, July 28th, 2026
Neat tool provides an interactive guide-based workflow for creating grooms for use in apps like Blender, Maya and UE5. For commercial use.
Wednesday, July 22nd, 2026
New open-source add-ons provide a long-overdue free way to import glTF files into 3ds Max, backed by the creator of the format.
Thursday, July 16th, 2026
Parametric model based on real-world scan data generates realistic 3D heads and expressions. Blender and 3ds Max add-ons available.
Wednesday, July 15th, 2026
Check out the new features in the free alternative to Substance 3D Designer, including a new Dynamic Sky Material. Now also on Steam.
Tuesday, July 14th, 2026
Promising new free application provides a 'clean, distraction-free space' for sculpting characters and creatures for games and VFX work.
Wednesday, July 8th, 2026
Open-source app converts 3D scans or sculpts to clean, low-poly, all-quad geometry. Comes with an unofficial Blender bridge plugin.
Wednesday, July 8th, 2026
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
Monday, July 6th, 2026