See the strengths and limitations of the new V-Ray for Blender Community Edition, and how it compares to other pro renderers.
Tuesday, April 14th, 2026
See the strengths and limitations of the new V-Ray for Blender Community Edition, and how it compares to other pro renderers.
Tuesday, April 14th, 2026
Check out the changes to KitBash3D and Greyscalegorilla's asset browser, plus the free 3D vehicles, buildings and materials available through it.
Sunday, April 12th, 2026
Build the low-poly 3D dungeon of your dreams with game art firm Tidal Flask Studios' FBX asset pack. Free for commercial use, but get in quick.
Wednesday, April 8th, 2026
'Most feature-rich' update to the open-source rigging framework adds tools for automating Set Driven Key setup and blendshape transfer.
Tuesday, April 7th, 2026
Lighting artist Borja Rama's amazing tool builds professional-quality gobos for visual effects, motion graphics and general CG work.
Monday, April 6th, 2026
AI-powered browser-based tool generates idles and movement cycles from text prompts. You can export five per month in FBX format.
Friday, April 3rd, 2026
VFX artist Marty Blumen's neat free add-on renders volumes like clouds and fire in Nuke without round-tripping to an external renderer.
Monday, March 30th, 2026
Promising 'minimalist 3D sculpting' tool runs in a browser, on Windows, Mac and Linux, and as an iPad app. Free for personal use.
Monday, March 30th, 2026
Neat script collects the key controls for modeling to reference images into an intuitive UI, preserving your creative flow. Version 2.1 is free.
Tuesday, March 24th, 2026
Discover how to create an action sequence in UE5 with DNEG artist Kosuke Iwasaki's free intermediate tutorial for The Gnomon Workshop.
Monday, March 23rd, 2026
VFX artist Tim Chen's free add-on renders large 3DGS scans more efficiently inside Unreal Engine, for VFX, games and arch viz work.
Thursday, March 19th, 2026
Check out the new features in Affinity 3.1, including Live Tone Blend Groups and a new Tone Brush for compositing and retouching images.
Wednesday, March 18th, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026