Motion designer Mike Gaynor's neat After Effects alternative is now out of beta - and features new tracking, instancing and shading systems.
Monday, August 3rd, 2026
Motion designer Mike Gaynor's neat After Effects alternative is now out of beta - and features new tracking, instancing and shading systems.
Monday, August 3rd, 2026
Add-ons for loading caches from the Maya crowd simulation add-on now available under an Apache 2.0 license, alongside Golaem 9.3.2.
Monday, August 3rd, 2026
Get up to speed with the digital sculpting software with Madeleine Scott-Spencer's popular training course, updated for ZBrush 2026.
Sunday, August 2nd, 2026
Unusual update to the natural media painting app makes it possible to export the paint surface as a heightmap for use in 3D software.
Saturday, August 1st, 2026
See the the new features in the physically based GPU renderers, including a new cutaway render system and fSpy camera matching.
Friday, July 31st, 2026
Check out the changes to the AI video mocap add-on for iClone, like support for CC5 HD characters, control curves, and AMD GPUs.
Friday, July 31st, 2026
Open-source tool from the creators of 3D scanning app Kiri Engine gets 3DGS data into After Effects for use in compositing and motion graphics.
Thursday, July 30th, 2026
Successor to the popular PSA add-on adds true spectral atmospheres to Blender scenes - complete with real-world air pollution effects.
Wednesday, July 29th, 2026
New path tracing render mode lets users render 3D characters inside Reallusion's software with 'near-offline render quality'.
Wednesday, July 29th, 2026
Latest open-source version of the production renderer used on movies like The Bad Guys 2 adds work-in-progress MaterialX support.
Tuesday, July 28th, 2026
See the latest features in Pixar's production renderer, including native MaterialX and Cryptomatte support in RenderMan XPU.
Tuesday, July 28th, 2026
Updated for Alpha 2: next major version of the GPU renderer adds neat options for recreating iridescent and ultra-reflective materials.
Tuesday, July 28th, 2026
Material authoring and 3D painting app now lets you paint directly onto a mesh's UVs in a dedicated 2D viewport. See all the new features.
Monday, July 27th, 2026