Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking.
Monday, March 13th, 2023
Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking.
Monday, March 13th, 2023
Check out the new features in the GPU renderers, including options for motion-graphics-style effects.
Tuesday, December 27th, 2022
Real-time rendering toolkit gets physically accurate DoF, lens flares and motion blur. GPU ray tracing now supported on AMD hardware.
Wednesday, May 4th, 2022
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system.
Tuesday, December 21st, 2021
Free GPU renderer gets better support for fog, smoke and clouds, plus Deep EXR export from Maya.
Saturday, November 20th, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here.
Wednesday, August 4th, 2021
Free physically accurate GPU renderer gets new toon shading mode and deformation motion blur.
Monday, July 12th, 2021
Discover key texturing techniques for visual effects with The Gnomon Workshop's detailed new tutorial.
Thursday, May 27th, 2021
Free GPU renderer get supports for Cryptomatte AOVs, and a new 16-bit Machine Learning denoiser.
Thursday, April 1st, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer.
Tuesday, March 23rd, 2021
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool.
Monday, November 9th, 2020
Free physically accurate GPU renderer gets neat 'target frame rate' setting for viewport renders.
Monday, August 24th, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX.
Monday, August 24th, 2020