Exciting new service lets users upload models and generate photorealistic renders via a browser.
Wednesday, April 3rd, 2013
Exciting new service lets users upload models and generate photorealistic renders via a browser.
Wednesday, April 3rd, 2013
Updated: Physically accurate renderer based on Intel's Embree kernels becomes available for Mac as well as Windows.
Friday, January 4th, 2013
Unbiased renderer gets support for section planes, new orthographic camera, native 3ds Max integration.
Wednesday, November 7th, 2012
Mainly technical tests this time round, but there is some lovely work from Dvein and the late Fuel VFX.
Tuesday, September 18th, 2012
Physically accurate hybrid renderer gets major update - but it's now mainly for Max and Softimage users.
Wednesday, August 29th, 2012
Updated: join the beta to test Lagoa Multiphysics creator Thiago Costa's new cloud-based rendering service.
Friday, August 10th, 2012
Interesting online service lets users create physically accurate renders from a low-spec Windows laptop.
Thursday, June 28th, 2012
Second major update to software in three weeks offers support for rendering scenes of infinite size.
Wednesday, December 28th, 2011
Unbiased renderer to support CUDA and OpenCL-powered real-time materials and camera editing.
Wednesday, May 18th, 2011
Physically accurate renderer gains native support for AutoDesSys's concept modelling package.
Wednesday, April 6th, 2011