Development of the open-source CPU/GPU renderer and its Blender plugin now 'back on track' after three years. See what's new.
Wednesday, May 21st, 2025
Development of the open-source CPU/GPU renderer and its Blender plugin now 'back on track' after three years. See what's new.
Wednesday, May 21st, 2025
Check out the latest features in the particle and physics plugin, including the new Explosion Tool and 160+ new scripting functions.
Friday, May 16th, 2025
V-Ray 7.1 update makes 3,000+ scanned real-world materials accessible via the Cosmos browser, available to all V-Ray subscribers.
Wednesday, May 14th, 2025
Özgür Yildirim's interesting plugin records the changes made to a model over time, then lets you edit or delete operations individually.
Friday, May 9th, 2025
How does HP's rackable graphics workstation compare to a desktop system in real-world rendering and CG tests? Jason Lewis finds out.
Tuesday, May 6th, 2025
New version of the veteran graphics benchmark for testing workstations reflects recent changes to CG software and industry pipelines.
Monday, May 5th, 2025
Free Photoshop scripts convert high-res planetary textures to UDIMs for use in VFX and animation, in apps like 3ds Max, Blender, Maya.
Sunday, May 4th, 2025
Real-time renderer gets support for light linking, lens effects, and Shader Execution Reordering on NVIDIA GPUs. See all the new features.
Wednesday, April 30th, 2025
Update to the renderer adds over 3,100 Chaos Scans materials to the Cosmos library, and improves DoF and volumetric effects.
Thursday, April 24th, 2025
Check out the feature set of the much-anticipated tool for creating VFX assets for games, its workflow, its release date, and its likely price.
Thursday, April 17th, 2025
Add-on lets you send characters from Character Creator to MetaTailor with one-click, fit 3D clothing to them, then send them back to CC4.
Thursday, April 17th, 2025
Check out the latest features in the real-time visualization software, including support for DLSS 4 and a new procedural 3D grass material.
Wednesday, April 16th, 2025
Updated: Features added in the 1.1 and 1.2 releases include Multi Object Mode, UDIM packing, and the new UVReactor modifier.
Tuesday, April 15th, 2025