renderer

Maxon releases Redshift 2025.2

GPU renderer gets new non-photorealistic rendering options and a USD Command Line Rendering tool for use on render farms.

Thursday, December 5th, 2024

Open 3D Foundation releases O3DE 24.09

Sizeable update to the open-source game engine adds a new mobile render pipeline, and lets you create games without a C++ compiler.

Wednesday, October 9th, 2024

Maxon releases Redshift 2025

New version of the GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya features updates to caustics and non-photorealistic rendering.

Wednesday, September 11th, 2024

Maxon releases Redshift 3.6.04

3ds Max, Blender, Cinema 4D and Maya renderer gets motion-graphics-friendly new Distance shader, plus updates to Redshift RT.

Thursday, July 18th, 2024

Eevee Next finally arrives in Blender

Discover how to port old scenes to use the long-awaited overhaul of the Eevee renderer ahead of its release in Blender 4.2 next week.

Friday, July 12th, 2024

Maxon releases Redshift 3.6.02

Check out the latest features in the renderer, including this cross-hatching effect in the new Non-Photorealistic Rendering system.

Thursday, June 6th, 2024

Autodesk releases Arnold 7.3.2

Check out the new features in Autodesk's production renderer, including new controls for tonemapping toon-shaded renders.

Thursday, May 23rd, 2024

Maxon releases Redshift 3.6

Big update to the renderer adds non-photorealistic reneriing system, overhauls volume rendering, and adds official support for AMD GPUs.

Wednesday, April 10th, 2024