June 2, 2023
Check out the new features in the heavyweight production renderer, including full support for the new AI denoiser inside RenderMan XPU. Read More »
May 23, 2023
C4D edition of the renderer gets V-Ray Toon material, Chaos Scatter, and improved MoGraph support. Read More »
April 20, 2023
New add-on brings the outline rendering toolset used on anime movies to the open-source 3D app. Read More »
April 18, 2023
Heavyweight VFX and animation renderer now includes Pixar's own AI-trained denoiser. Sizeable update to RenderMan XPU, too. Read More »
March 17, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser. Read More »
March 15, 2023
Now available: ray tracing renderer used on Puss in Boots: The Last Wish has been released under an Apache 2.0 licence. Read More »
February 22, 2023
Sizeable update to the GPU ray tracing renderer adds new real-time GI system, new SSS material. Read More »
April 28, 2022
3D animation and rendering tool gets new modelling, deformation and task-automation features. $199 add-on NPR Kit 2 included for free. Read More »
April 26, 2022
'Really real-time' renderer gets new non-photorealistic rendering toolset, SSGI and multi-materials. Read More »
January 3, 2022
Including support for hair rendering in Redshift RT, plus ArtEngine, HitFilm and ftrack Studio updates. Read More »
August 4, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya. Read More »
July 12, 2021
Free physically accurate GPU renderer gets new toon shading mode and deformation motion blur. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
March 31, 2021
Significant update to the real-time visualisation tool adds new bridge to UE4, new Megascans assets. Read More »
February 11, 2021
Digital nature tools get USD export, support for native Arnold materials, revamped Cinema 4D integrations. Read More »
March 25, 2020
New free edition of the 3ds Max production renderer lacks hybrid CPU/GPU and network rendering, but can be used commercially. Read More »
January 12, 2020
Watch the best tech breakdowns of 2019, as determined by 120,000 CG Channel Facebook followers. Read More »
July 15, 2019
Tool for turning Blender scenes into 3D web apps gets support for Eevee shadows, Matcap materials, toon shading effects. Read More »
May 27, 2019
Updated to cover ZBrush 2019: Master digital sculpting with Madeleine Spencer's detailed 21-hour training video. Read More »
March 27, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster. Read More »