Check out the new features in this major update to the GPU renderer and real-time visualization tool and its new lightweight edition.
Thursday, January 15th, 2026
Check out the new features in this major update to the GPU renderer and real-time visualization tool and its new lightweight edition.
Thursday, January 15th, 2026
Discover real-world visual effects production workflows with The Gnomon Workshop's Houdini character FX masterclass.
Saturday, January 10th, 2026
See the key specs for the high-end APUs, and what we know about their likely price and performance in CG apps like Blender and V-Ray.
Wednesday, January 7th, 2026
Update to the veteran figure-posing software streamlines materials and environment workflow, but removes the Cloth Room and macOS edition.
Monday, January 5th, 2026
See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.
Wednesday, December 17th, 2025
Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.
Saturday, December 13th, 2025
Check out the latest features in the Blender edition of the renderer, including macOS support, and a new distributed rendering system.
Thursday, December 11th, 2025
Real-time ray tracing renderer is now available as a viewport renderer in Houdini, via a Hydra delegate. New smoke and fire simulator, too.
Thursday, December 11th, 2025
Check out the changes to the Houdini edition of the renderer, including a 'completely re-imagined' volume shader for smoke and fire.
Thursday, December 11th, 2025
Latest update to the production renderer extends support for MaterialX Lama and checkpointing inside RenderMan XPU.
Sunday, December 7th, 2025
Create a portfolio-worthy matte painting in Photoshop, Nuke and Blender with The Gnomon Workshop's new masterclass.
Saturday, December 6th, 2025
Read our pick of the latest features, from the power to create terrain shaders in the Shader Editor to a big step towards a unified renderer.
Friday, December 5th, 2025
Check out the changes to the GPU renderer for 3ds Max, Cinema 4D, Houdini and Maya, including updates to displacement.
Thursday, December 4th, 2025