September 19, 2022
GPU-accelerated spectral renderer gets new dedicated smoke and fire material, plus temporal denoising. Read More »
July 26, 2022
As well as standard forward rendering, the research-oriented tool can generate 3D objects matching 2D images. Read More »
September 16, 2021
Powerful multiphysics plugin gets new MPM solvers to simulate granular fluids like sand and snow. Read More »
February 2, 2021
GPU-accelerated spectral renderer finalRender now bundled with the 3ds Max particle plugin for free. Read More »
March 25, 2020
New free edition of the 3ds Max production renderer lacks hybrid CPU/GPU and network rendering, but can be used commercially. Read More »
September 6, 2019
New half-price edition of spectral GPU renderer Maverick Studio is aimed at DCC work, not CAD users. Read More »
June 18, 2019
Updated: new visualisation tool from the creators of the Arion renderer gets perpetual licences. Read More »
December 6, 2018
Update to 3ds Max renderer improves path tracing speed, adds new 'biasHybrid' render mode, HDRI denoising, random walk SSS. Read More »
August 14, 2018
Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system. Read More »
December 5, 2017
Version 1.8 of the open-source physically based renderer also adds procedural objects, render-time instancing. Read More »
September 20, 2017
Long-awaited physically accurate hybrid CPU/GPU renderer ships after six years in development. Read More »