Digital nature tools get USD export, support for native Arnold materials, revamped Cinema 4D integrations.
Thursday, February 11th, 2021
Digital nature tools get USD export, support for native Arnold materials, revamped Cinema 4D integrations.
Thursday, February 11th, 2021
New free edition of the 3ds Max production renderer lacks hybrid CPU/GPU and network rendering, but can be used commercially.
Wednesday, March 25th, 2020
Tool for turning Blender scenes into 3D web apps gets support for Eevee shadows, Matcap materials, toon shading effects.
Monday, July 15th, 2019
Updated to cover ZBrush 2019: Master digital sculpting with Madeleine Spencer's detailed 21-hour training video.
Monday, May 27th, 2019
Try the new Maya edition of the Japanese cel shading plugin, as used on Dragon Ball Super: Broly.
Monday, October 29th, 2018
Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.
Friday, April 6th, 2018
Popular 3ds Max cel-shading plugin gets support for material transparency; now works with XRefs and the Nitrous viewport.
Tuesday, May 2nd, 2017
Updated: Check out the neat new cel-shading options coming up in the next release of LightWave.
Thursday, March 16th, 2017
Now shipping: Chimney VFX artist Jan Białek's Houdini plugin renders 3D models in striking classical graphic styles.
Saturday, July 9th, 2016
Updated: Features include a new NPR renderer, GoZ support. Free Personal Learning Edition out now.
Thursday, July 2nd, 2015
Intuitive standalone renderer to get caustics, procedural materials and a rather cool-looking new toon shader.
Tuesday, May 28th, 2013
Our pick of the best CG research covers hair capture, smoke sims - and even fixes for bad handwriting.
Wednesday, May 22nd, 2013
Update to the open-source 3D tool adds integration with the versatile Freestyle toon rendering engine.
Wednesday, May 8th, 2013