Chaos releases V-Ray 6 for Cinema 4D Update 1
Chaos has released V-Ray 6 for Cinema 4D Update 1, the latest version of the production renderer.
The update adds new object scattering and instancing tool Chaos Scatter, the V-Ray Toon material and the V-Ray Profiler, and support for the MoGraph Color Shader and interactive rendering in the C4D viewport.
Chaos Scatter now available with V-Ray for Cinema 4D
New features in Update 1 include Chaos Scatter, the standalone object scattering and instancing tool first released with Corona 8 last year, and later included with V-Ray 6 for 3ds Max.
Objects can be distributed along curves, across surfaces, and within bounding boxes, providing a range of ways to populate scenes with objects, particularly vegetation.
V-Ray Toon now available in V-Ray for Cinema 4D
Another major feature new to the Cinema 4D edition is V-Ray Toon, the non-photorealistic rendering system available in other editions of V-Ray.
The V-Ray Toon Material, intended for cel animation and cartoon effects, is available both a Classic Material and as a Node Material.
Other features ported over from other editions of V-Ray
The update introduces several more features from other editions of V-Ray, including the V-Ray Profiler, which breaks down the time taken to render each part of a scene to identify performance bottlenecks.
The Cinema 4D edition also now supports resumable rendering, geometry instancing in the VRayParticles object, and Cylindrical projection in VRayDecal.
The V-Ray Frame Buffer (VFB), Cryptomatte support and the procedural clouds system have all also been extended: you can find a list of specific changes in the release notes.
New materials, lighting and rendering features
Entirely new features include the Bump To Glossiness node, which generates a reflection glossiness texture from a bump or normal map, to stop materials like skin from looking too shiny when seen at a distance.
The update also adds attenuation controls for custom Light Decay patterns, and the Denoiser now supports Nvidia’s AI-based upscaling technology when using the NVIDIA denoising engine.
V-Ray GPU, the software’s hybrid CPU/GPU render engine, gets a new Compressed Textures mode to reduce memory footprint.
Support for more of Cinema 4D’s native features
In addition, V-Ray for Cinema 4D now supports more features from Cinema 4D itself, including the MoGraph Color Shader, which can be used to randomise the colours of objects or particles.
V-Ray interactive rendering is now supported in Cinema 4D’s Viewport, and users can now render hair or feathers generated with Ornatrix C4D, the Cinema 4D edition of the third-party hair plugin.
The update also adds support for the OCIO colour-management system introduced in Cinema 4D 2023.
Price and system requirements
V-Ray 6 for Cinema 4D Update 1 is compatible with Cinema 4D R21+, running on 64-bit Windows 8.1+ and macOS 10.14+. You can find more detailed system requirements here.
The software is rental-only, with node-locked V-Ray Solo subscriptions priced at $466.80/year, and floating V-Ray Premium subscriptions priced at $694.80/year. Find more details in this story.
Read an overview of the new features in V-Ray 6 for Cinema 4D Update 1 on Chaos’s website
Read a full list of new features in V-Ray 6 for Cinema 4D Update 1 in the online release notes