Sizeable update to the GPU ray tracing renderer adds real-time caustics, and cutaway rendering.
Thursday, August 17th, 2023
Sizeable update to the GPU ray tracing renderer adds real-time caustics, and cutaway rendering.
Thursday, August 17th, 2023
Discover how to create industry-standard games materials with The Gnomon Workshop's new tutorial.
Tuesday, July 25th, 2023
Major update to the real-time ray tracing renderer aims to make the software 'as powerful for VFX as it is for architectural visualization'.
Thursday, June 29th, 2023
Read our pick of the new features in the open-source 3D software: from Simulation Nodes and GPU ray tracing to neat hidden bonuses.
Tuesday, June 27th, 2023
Check out the new features in the popular object scattering tool, including updates to ForestSets.
Monday, June 5th, 2023
Maya edition of the renderer gets Chaos Scatter, Intel's Open PGL, updates to USD and V-Ray GPU.
Tuesday, May 23rd, 2023
C4D edition of the renderer gets V-Ray Toon material, Chaos Scatter, and improved MoGraph support.
Tuesday, May 23rd, 2023
Long-awaited node-based simulation system reaches the daily builds of the open-source 3D app.
Friday, May 5th, 2023
Chaos's versatile object scattering tool is coming to the Maya edition of the renderer. See a demo here.
Thursday, April 6th, 2023
Check out the new features in the 3D modelling and rendering software, including interesting new workflows for applying decals.
Wednesday, February 22nd, 2023
Check out the new features in the GPU renderers, including options for motion-graphics-style effects.
Tuesday, December 27th, 2022
Read our pick of the new features in the open-source 3D software: from path guiding in Cycles to a hidden bonus for motion designers.
Wednesday, December 7th, 2022
Long-awaited expansion of the Geometry Nodes system now available as an experimental branch of Blender.
Monday, November 28th, 2022