Check out free Blender scattering add-on OpenScatter
Tools developer May3D has released OpenScatter, a promising open-source scattering add-on for Blender.
The free tool makes it possible to distribute objects like plants or rocks within a scene according to slope or elevation, and supports wind animation and object collision.
A promising free Blender scattering tool for general CG work and environment art
OpenScatter is a lightweight object scattering add-on for general-purpose CG work or for environment art for motion graphics, animation or visual effects projects.
It makes it possible to scatter objects – primarily landscape objects like rocks or trees – within a scene, using a non-destructive, layer-based workflow.
Users can control which parts of a surface instances are scattered on using texture masks, guide curves, or abiotic properties like elevation or slope angle.
It is also possible for different scatter systems to interact with one another: for example, to prevent ground vegetation from growing in a certain radius from the base of trees.
The add-on supports dynamic object collisions, and simple wind animation.
There are also a number of features to improve interactive performance, including viewport mesh optimization, automatic low-poly mesh generation, and camera and render-region culling.
Price and system requirements
OpenScatter is compatible with Blender 4.2+. Source code is available under a GPLv3 license.
You can download compiled versions for free from GitHub, or buy the add-on from BlenderMarket to support future development: currently, for either $1 or $10.
Download Blender scattering tool OpenScatter for free from GitHub
Buy OpenScatter from BlenderMarket to support development
Read more about OpenScatter for Blender in the online documentation
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