February 8, 2023
Major update adds complete new terrain-generation system to the Max particle and physics add-on. Read More »
February 3, 2023
Other tech 'Oscars' go to Pixar's Fizt2 simulation system and Wētā FX's in-house render manager. Read More »
December 13, 2022
GPU-based Cinema 4D particle, liquid and granular fluid simulation tool due in new host apps in 2023. Read More »
September 22, 2022
New GPU-accelerated particle, liquid and granular fluid simulation system for CInema 4D runs on AMD, Apple Silicon, Nvidia GPUs. Read More »
June 30, 2022
Subscriber-only release updates Cinema 4D's cloth simulation tools and node UI, and adds new HDRIs, textures and Redshift materials. Read More »
January 18, 2022
Blender Institute names its four main development targets for the open-source 3D software in 2022. Read More »
November 11, 2021
Open-source game engine gets better tonemapping, new UI theme editor, glTF export for editing scenes in DCC apps like Blender. Read More »
October 19, 2021
Next-gen motion graphics app gets new real-time 2D physics toolset. Free edition now exports at full HD, and no longer watermarks output. Read More »
May 12, 2021
Check out the new features in the next-gen animation and motion graphics software from the original creators of Maya's MASH toolset Read More »
December 15, 2020
Check out the free game engine's new Houdini-integrated Nvidia Blast destruction physics system and improved cloth simulation. Read More »
November 14, 2020
Master modelling, animation, effects and rendering in Maya with this comprehensive tutorial series. Read More »
October 8, 2020
Update to the free game engine officially replaces CryPhysics with PhysX, and improves the terrain and dynamic vegetation systems. Read More »
September 2, 2020
Upcoming app will let users create 3D animations based on games assets using new AI-driven tools. Read More »
August 12, 2020
Big update to the digital sculpting tool adds complete cloth creation and soft body dynamics toolset. Check out all the features here. Read More »
August 12, 2020
Now shipping: new procedural animation app blends 'the power of 3D with the ease of use of 2D'. Read More »
July 16, 2020
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust. Read More »
May 15, 2020
Check out the new features in the 3ds Max edition of the shattering and rigid body dynamics plugin. Read More »
March 26, 2020
Maya soft tissue simulation plugin gets support for file referencing. Now compatible with Maya 2020. Read More »
February 6, 2020
Shattering and dynamics plugin gets speed boosts to shatter tools, including 3x boost to previews. Read More »
December 12, 2019
Varied update adds support for simulations in cached playback; new retopology and rigging tools. Read More »