Download free assets from Oleg Ushenok's incredible new kitbash asset pack. FBX format, with PBR textures, for commercial use.
Sunday, June 22nd, 2025
Download free assets from Oleg Ushenok's incredible new kitbash asset pack. FBX format, with PBR textures, for commercial use.
Sunday, June 22nd, 2025
Check out the changes to the open-source game engine, including updates to multi-GPU rendering, cinematics editing and XR workflow.
Friday, June 20th, 2025
Check out the new features in the desktop 3D scanning tool and the Android and iOS photogrammetry apps, all of them free to indie artists.
Wednesday, June 18th, 2025
Check out the new features in the real-time rendering and look dev tool, from dedicated decal layers to low-to-low-poly texture baking.
Monday, June 16th, 2025
Get Praxinos's versatile 2D animation, storyboard and texture painting toolset for UE5 free from Fab, including for commercial use.
Sunday, June 15th, 2025
Master professional CG lighting workflows with former Blizzard lighting lead Graham Cunningham's tutorial for The Gnomon Workshop.
Saturday, June 14th, 2025
Summer 2025 update to the VR modeling app expands the new voxel engine for blocking out 3D forms. See the other new features.
Friday, June 13th, 2025
Discover how to create game environments grounded in architectural principles with The Gnomon Workshop's new tutorial.
Monday, June 9th, 2025
Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.
Thursday, June 5th, 2025
Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
Desktop photogrammetry software to be unified with Epic's free 3D scanning app for Android and iOS. Check out its upcoming features.
Wednesday, June 4th, 2025
Check out the new features in the game engine, from major updates to Lumen and and the animation tools to the new Mocap Manager.
Wednesday, June 4th, 2025
Check out the latest features in the open-source Maya character rigging and animation framework and its new Unreal Engine bridge.
Wednesday, May 21st, 2025