Discover how to simulate sand and other granular materials in Houdini with The Gnomon Workshop's detailed beginner tutorial.
Friday, July 4th, 2025
Discover how to simulate sand and other granular materials in Houdini with The Gnomon Workshop's detailed beginner tutorial.
Friday, July 4th, 2025
Check out the new features in the free standalone UV packing app, including support for texel density, and the Blender integration plugin.
Friday, July 4th, 2025
Get 3D artist George Shachnev's Flying Fantasy Town asset pack of 3D buildings and trees free for two weeks on Fab. For commercial use.
Wednesday, July 2nd, 2025
Get three 3D scanned mountains from the neat new asset library for kitbashing environments for VFX and concept art. Commercial use.
Tuesday, July 1st, 2025
Updated: free Blender-based tool generates 3D interiors, from rooms to entire houses. Check out its new Infinigen-Sim toolset.
Monday, June 30th, 2025
Check out the new features in the procedural city generation software, including the new Street Designer for creating complex road setups.
Friday, June 27th, 2025
Character generator and real-time animation tool get updates to AI Smart Search, plus new lower-cost iContent licenses for stock assets.
Friday, June 27th, 2025
Get custom tools for creating stylized game assets, including procedural generators for 3D buildings, bridges and clouds.
Thursday, June 26th, 2025
Inexpensive add-on lets you dress environments quickly in Blender by spawning in 3D assets and letting them settle naturally under gravity.
Wednesday, June 25th, 2025
Check out the new features in the 3D sculpting and retopology software, and its cut-down edition for texturing work.
Wednesday, June 25th, 2025
Plan out city layouts and have this neat tool populate them with 3D buildings. Check out the updates to road generation in the 1.5 release.
Monday, June 23rd, 2025
Download free assets from Oleg Ushenok's incredible new kitbash asset pack. FBX format, with PBR textures, for commercial use.
Sunday, June 22nd, 2025
Check out the changes to the open-source game engine, including updates to multi-GPU rendering, cinematics editing and XR workflow.
Friday, June 20th, 2025