September 28, 2022
Check out the new features in this major update to the renderer, several unique to the C4D edition. Read More »
July 16, 2020
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust. Read More »
March 23, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings. Read More »
February 6, 2020
Shattering and dynamics plugin gets speed boosts to shatter tools, including 3x boost to previews. Read More »
January 1, 2020
Neat tool auto-detects bad frames in rendered sequences. Now on Linux as well as Windows, macOS. Read More »
July 8, 2019
Now shipping: Cinema 4D physics plugin gets new shattering and particle-based dynamics systems. Read More »
October 12, 2018
Subscriber update to the Cinema 4D particle simulation tool promises 16x faster particle collisions and 2.5x faster fluid sims. Read More »
September 20, 2018
Interesting new tool lets users link cloners, particles, fluids and volumetrics and see the results rendered on the fly. Read More »
August 13, 2018
Now officially released: grading and editing app gets over 250 compositing tools from Fusion. Read More »
May 3, 2018
It's a huge update, so get up to speed faster with our run-down of the key features for CG artists. Read More »
March 20, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics. Read More »
January 9, 2018
Pioneering fluid simulation, particle and volumetrics tool, once sold for over €500, is now free on GitHub. Read More »
May 7, 2017
Now shipping: New €90 live-linking tool turns Houdini into an 'effects co-processor' for 3ds Max. Read More »
March 3, 2017
Hair, fur and feathers plugin can now generate hair from particles. New grooming and LOD workflows. Read More »
February 24, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April. Read More »
February 18, 2017
New integration plugin for the GPU renderer supports Houdini's native primitives, instancing and volumes. Read More »
November 30, 2016
Sizeable update adds long-awaited tools for customising the Personal edition splash screen, HDRI-based Look Dev system. Read More »
November 17, 2016
Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D. Read More »
September 26, 2016
Neat iPad app turns sketches into simple 2D animations using an intuitive sketch-based workflow. Read More »
July 15, 2016
RenderMan-compliant production renderer gets new Katana edition with improved support for OSL. Read More »