C4D edition of the renderer gets V-Ray Toon material, Chaos Scatter, and improved MoGraph support.
Tuesday, May 23rd, 2023
C4D edition of the renderer gets V-Ray Toon material, Chaos Scatter, and improved MoGraph support.
Tuesday, May 23rd, 2023
Check out the new features in this major update to the renderer, several unique to the C4D edition.
Wednesday, September 28th, 2022
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust.
Thursday, July 16th, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings.
Monday, March 23rd, 2020
Shattering and dynamics plugin gets speed boosts to shatter tools, including 3x boost to previews.
Thursday, February 6th, 2020
Neat tool auto-detects bad frames in rendered sequences. Now on Linux as well as Windows, macOS.
Wednesday, January 1st, 2020
Now shipping: Cinema 4D physics plugin gets new shattering and particle-based dynamics systems.
Monday, July 8th, 2019
Subscriber update to the Cinema 4D particle simulation tool promises 16x faster particle collisions and 2.5x faster fluid sims.
Friday, October 12th, 2018
Interesting new tool lets users link cloners, particles, fluids and volumetrics and see the results rendered on the fly.
Thursday, September 20th, 2018
Now officially released: grading and editing app gets over 250 compositing tools from Fusion.
Monday, August 13th, 2018
It's a huge update, so get up to speed faster with our run-down of the key features for CG artists.
Thursday, May 3rd, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics.
Tuesday, March 20th, 2018
Pioneering fluid simulation, particle and volumetrics tool, once sold for over €500, is now free on GitHub.
Tuesday, January 9th, 2018