3D animation and motion graphics app gets liquid simulation toolset, plus support for UDIMs and texel density. See all the new features.
Thursday, June 19th, 2025
3D animation and motion graphics app gets liquid simulation toolset, plus support for UDIMs and texel density. See all the new features.
Thursday, June 19th, 2025
Check out the new features in the desktop 3D scanning tool and the Android and iOS photogrammetry apps, all of them free to indie artists.
Wednesday, June 18th, 2025
Wacom's first new mid-range pen displays for five years are smaller but sharper than the old Cintiqs. Check out their specs and prices.
Monday, June 16th, 2025
Check out the new features in the real-time rendering and look dev tool, from dedicated decal layers to low-to-low-poly texture baking.
Monday, June 16th, 2025
[Sponsored] Online render farm iRender explains why its powerful, affordable GPU rendering solutions are a must for OctaneRender users.
Wednesday, June 11th, 2025
Check out the new features in the 3D modeling and visualization software, including the new Attribute Transfer modifier..
Thursday, June 5th, 2025
Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
Desktop photogrammetry software to be unified with Epic's free 3D scanning app for Android and iOS. Check out its upcoming features.
Wednesday, June 4th, 2025
Check out the new features in the game engine, from major updates to Lumen and and the animation tools to the new Mocap Manager.
Wednesday, June 4th, 2025
Artist-friendly renderfarm manager for visualization and VFX supports 3ds Max, Blender and Fusion, with C4D, Maya and Houdini to come.
Tuesday, June 3rd, 2025
Node-locked licenses of the renderers ended, new ArchDesign, ArchViz and M&E Collection product bundles launched.
Tuesday, May 27th, 2025
Get over 20 high-res HDRIs of natural exteriors and architectural interiors in EXR format, for VFX, visualization and motion graphics.
Monday, May 26th, 2025
Development of the open-source CPU/GPU renderer and its Blender plugin now 'back on track' after three years. See what's new.
Wednesday, May 21st, 2025