March 15, 2023
Now available: ray tracing renderer used on Puss in Boots: The Last Wish has been released under an Apache 2.0 licence. Read More »
January 12, 2023
First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer. Read More »
December 27, 2022
Check out the new features in the GPU renderers, including options for motion-graphics-style effects. Read More »
December 16, 2022
Lighting and look dev software gets Material Soloing and performance profiling features to help troubleshoot complex VFX scenes. Read More »
November 17, 2022
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush. Read More »
November 15, 2022
Updated: community-made BCorona plugin now supports Blender's displacement modifier. Read More »
November 8, 2022
Free GPU renderer gets new bevel shader, better interactive rendering. New Maya and Houdini versions also available. Read More »
August 12, 2022
Open-source version of Material Definition Language to include the MDL Distiller and GLSL backend for real-time and viewport rendering. Read More »
July 15, 2022
Community-made plugin lets you render Blender animations, VFX and visualisations in Autodesk's Arnold renderer. Read More »
June 9, 2022
Free physically based renderer gets new Atmosphere and Fog system, shadow override controls. Read More »
June 3, 2022
Free plugin for composing and rendering USD scenes in Blender can now export animated USD files. Read More »
January 12, 2022
Private equity-led deal to unite developers of three of arch viz's most popular renderers. All of both firms' products remain available. Read More »
December 21, 2021
Now officially shipping: new plugin lets users import, compose and render USD scenes in Blender. Read More »
December 21, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system. Read More »
December 14, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering. Read More »
December 9, 2021
Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5. Read More »
September 17, 2021
Updated, new demo: Check out the FAQs for Clarisse iFX's next-gen CPU/GPU render engine, and see how it performs on gaming GPUs. Read More »
August 4, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya. Read More »
July 12, 2021
Free physically accurate GPU renderer gets new toon shading mode and deformation motion blur. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »