Lighting and look dev software gets Material Soloing and performance profiling features to help troubleshoot complex VFX scenes.
Friday, December 16th, 2022
Lighting and look dev software gets Material Soloing and performance profiling features to help troubleshoot complex VFX scenes.
Friday, December 16th, 2022
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush.
Thursday, November 17th, 2022
Updated: community-made BCorona plugin now supports Blender's displacement modifier.
Tuesday, November 15th, 2022
Free GPU renderer gets new bevel shader, better interactive rendering. New Maya and Houdini versions also available.
Tuesday, November 8th, 2022
Open-source version of Material Definition Language to include the MDL Distiller and GLSL backend for real-time and viewport rendering.
Friday, August 12th, 2022
Community-made plugin lets you render Blender animations, VFX and visualisations in Autodesk's Arnold renderer.
Friday, July 15th, 2022
Free physically based renderer gets new Atmosphere and Fog system, shadow override controls.
Thursday, June 9th, 2022
Free plugin for composing and rendering USD scenes in Blender can now export animated USD files.
Friday, June 3rd, 2022
Private equity-led deal to unite developers of three of arch viz's most popular renderers. All of both firms' products remain available.
Wednesday, January 12th, 2022
Now officially shipping: new plugin lets users import, compose and render USD scenes in Blender.
Tuesday, December 21st, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system.
Tuesday, December 21st, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering.
Tuesday, December 14th, 2021
Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5.
Thursday, December 9th, 2021