Check out the popular 3ds Max particle and multiphysics add-on's neat new GPU-accelerated mesh fracturing and Boolean system.
Tuesday, January 30th, 2024
Check out the popular 3ds Max particle and multiphysics add-on's neat new GPU-accelerated mesh fracturing and Boolean system.
Tuesday, January 30th, 2024
Check out the new features in the hair and fur plugin, including a point-and-click groom-creation system, and the option to 'box' operators.
Friday, December 15th, 2023
Real-time renderer for exploring large V-Ray scenes gets better hair and fur rendering, better denoising and upscaling, new firefly filter.
Saturday, December 9th, 2023
C4D edition of the renderer gets V-Ray Toon material, Chaos Scatter, and improved MoGraph support.
Tuesday, May 23rd, 2023
Maya hair plugin's Graft Grooms system makes it possible to create entire hair grooms in a few clicks.
Friday, March 31st, 2023
Major update adds complete new terrain-generation system to the Max particle and physics add-on.
Wednesday, February 8th, 2023
Create facial hair for an animatable 3D character with The Gnomon Workshop's introductory tutorial.
Saturday, September 11th, 2021
Neat tool snaps hair guides to a target mesh, then lets you reshape the entire hairstyle interactively.
Thursday, January 21st, 2021
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user.
Tuesday, September 15th, 2020
Check out the new features in the latest experimental build of the GPU production renderer.
Wednesday, May 27th, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU.
Monday, May 18th, 2020
Maya crowd simulation tool gets new USD procedural plugin, plus morphology variation for crowd characters, skinned animated fur.
Friday, April 3rd, 2020
New Cinema 4D edition of the popular hair, fur and feather simulation plugin works with both Arnold and Redshift out of the box.
Tuesday, January 7th, 2020