January 17, 2023
Check out the new features in the next-generation motion design tool, including the new Layouts system for building responsive graphics. Read More »
January 14, 2023
Popular 3ds Max scattering tool gets better interactive rendering, smoother workflow with Corona. Read More »
December 7, 2022
Read our pick of the new features in the open-source 3D software: from path guiding in Cycles to a hidden bonus for motion designers. Read More »
November 1, 2022
Third beta of the plugin adds a USD Stage Object for referencing entire USD scenes inside 3ds Max. Read More »
October 24, 2022
Create production-quality grooms with Maya's XGen toolset with The Gnomon Workshop's new tutorial. Read More »
October 4, 2022
SketchUp edition of the renderer now supports lights and materials from visualisation app Enscape. Read More »
September 28, 2022
Check out the new features in this major update to the renderer, several unique to the C4D edition. Read More »
September 23, 2022
All-in-one modelling and scattering add-on gets support for collision and gravity in its ivy generator. Read More »
August 31, 2022
Check out the new features in the Maya edition of the renderer, from Enmesh geometry replication to support for USD volume shaders. Read More »
August 5, 2022
Updated: ace USD test scene now has 300+ production-quality assets, including two rigged characters. Read More »
July 15, 2022
Community-made plugin lets you render Blender animations, VFX and visualisations in Autodesk's Arnold renderer. Read More »
July 14, 2022
Scattering plugin gets support for V-Ray 6, plus new options for replacing scene objects by name. Read More »
July 7, 2022
Latest update makes the renderer subscription-only, but licences work across 8 other host applications. Read More »
March 30, 2022
Check out the new features in the next-gen motion graphics software, including new shaders and integrated JavaScript scripting. Read More »
March 21, 2022
Check out the new procedural modelling and scattering tools in the popular 'all-in-one' add-on. Read More »
March 9, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes. Read More »
January 3, 2022
Including support for hair rendering in Redshift RT, plus ArtEngine, HitFilm and ftrack Studio updates. Read More »
December 13, 2021
New Gnomon Workshop tutorial shows how to go from empty scene to complete destruction simulation. Read More »
December 11, 2021
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material. Read More »
November 23, 2021
Material authoring app's neat new particle nodes open up workflows from scattering to 3D plant design. Read More »