Sign up now to test this promising next-gen AI-trained automated facial rigging system for games.
Monday, November 22nd, 2021
Sign up now to test this promising next-gen AI-trained automated facial rigging system for games.
Monday, November 22nd, 2021
New Gnomon Workshop tutorial reveals how to prepare 3D scans for use in production pipelines.
Monday, September 27th, 2021
New $45 Maya retopology plugin transfers the proportions of a raw 3D scan to a low-poly mesh suitable for use in animation work.
Sunday, August 29th, 2021
Create production-ready 3D character models with The Gnomon Workshop's detailed new tutorial.
Tuesday, July 6th, 2021
Updated: Check out our list of great seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 30th, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today.
Wednesday, July 8th, 2020
Save money this month with these great seasonal deals on CG software, hardware and assets.
Friday, November 29th, 2019
Unique tool for retopologising facial and full-body scan data gets accurate new BlendWrapping mode, new sculpting brushes.
Wednesday, June 19th, 2019
Updated with a new batch of winter offers: save money on CG software and resources with these deals.
Friday, December 21st, 2018
Updated with discounts valid until the New Year, including Affinity Photo and Marmoset Toolbag.
Thursday, November 23rd, 2017
Provided in ZTL format with textures, as part of a tutorial on retopologising scan data with ZBrush and Wrap 3.
Sunday, November 20th, 2016
Neat new app for retopologising 3D scan data adds sculpting brushes plus updated texture transfer tool.
Thursday, July 24th, 2014
Promising beta software lets users retopologise complex 3D scan data semi-automatically.
Tuesday, April 1st, 2014