Updated: Find more info on the new light cache analysis-based 'smart features' like auto exposure.
Monday, January 22nd, 2018
Updated: Find more info on the new light cache analysis-based 'smart features' like auto exposure.
Monday, January 22nd, 2018
We chat to the former Framestore pipeline developer about his promising new Maya and Houdini crowd simulation tool.
Wednesday, January 17th, 2018
Watch the best tech breakdown videos of the year, as chosen by our 125,000 Facebook followers.
Tuesday, January 9th, 2018
Download free human figures, one rigged for animation. FBX and 3ds Max formats; for commercial use.
Friday, December 29th, 2017
Maya crowd simulation tool gets new 'brain share' feature for AI agents, improved Direct Logic engine and instancing system.
Friday, December 1st, 2017
Updated with discounts valid until the New Year, including Affinity Photo and Marmoset Toolbag.
Thursday, November 23rd, 2017
To mark the news that Nvidia is to discontinue the renderer, we look back over the highs and lows of nearly 30 years of Mental Ray.
Monday, November 20th, 2017
Standalone render denoising tool gets streamlined full-screen GUI. CUDA version dropped in favour of 'faster, more reliable' OpenCL.
Friday, November 3rd, 2017
Two detailed new video tutorials set out current environment design workflows for VFX and games.
Monday, October 30th, 2017
Updated: neat plugin live links Substance Painter to Blender, Modo or Maya - and now 3ds Max and V-Ray.
Wednesday, October 25th, 2017
Videos: Check out this intuitive new V-Ray powered rendering and compositing tool, targeted at 'graphic designers, not 3D experts'.
Thursday, October 19th, 2017
Updated online service converts Max and Revit scenes into WebGL presentations that can be viewed in your web browser.
Friday, October 6th, 2017
Texture-painting tool gets export to Adobe's Project Felix, glTF 2.0 support, new Auto-Backup plugin.
Friday, September 29th, 2017