Sneak peek: see all of the new features due in the October update to Adobe's 3D texture painting app.
Friday, September 16th, 2022
Sneak peek: see all of the new features due in the October update to Adobe's 3D texture painting app.
Friday, September 16th, 2022
Material authoring tool can now expose parameters to make the materials it creates editable in other DCC apps.
Tuesday, September 6th, 2022
See what's new in this major compatibility-breaking update to the Substance plugin for Blender.
Tuesday, August 16th, 2022
Open-source version of Material Definition Language to include the MDL Distiller and GLSL backend for real-time and viewport rendering.
Friday, August 12th, 2022
Create a game-ready magic attack using UE5's Niagara toolset with The Gnomon Workshop's tutorial.
Saturday, August 6th, 2022
Hotly tipped open-source material authoring and 3D texture painting app gets its milestone 1.0 release. Check out all of its new features.
Sunday, July 24th, 2022
Material authoring app gets native M1 support. See what else is new, and what has been deprecated.
Wednesday, July 20th, 2022
Neat add-ons generate textures for use inside game engines like UE5, complete with flow and ID maps.
Monday, July 11th, 2022
Updated: see the UI and feature list for the Substance plugin available in the new beta build of Photoshop.
Wednesday, June 15th, 2022
Edit .sbsar materials inside the latest versions of the game engines with Adobe's new free plugins.
Wednesday, June 15th, 2022
Texture painting app gets support for ICC colour profiles, physical size in materials, new texture bakers.
Wednesday, June 8th, 2022
Material-authoring software gets USD import and export, new nodes to create and render 3D textures.
Wednesday, April 27th, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon.
Saturday, March 26th, 2022