Open-source plugin architecture will let you send assets from the Substance 3D applications direct to Blender, 3ds Max and Maya.
Tuesday, September 12th, 2023
Open-source plugin architecture will let you send assets from the Substance 3D applications direct to Blender, 3ds Max and Maya.
Tuesday, September 12th, 2023
Change will let artists use apps like RenderMan or OctaneRender as viewport renderers inside Designer. Native MaterialX support also due.
Tuesday, September 12th, 2023
New sub-project of MaterialX will let artists transfer materials seamlessly between Adobe and Autodesk apps.
Thursday, August 3rd, 2023
Discover how to create industry-standard games materials with The Gnomon Workshop's new tutorial.
Tuesday, July 25th, 2023
Material authoring app gets a new set of Spline and Path tools, but its procedural geometry toolset has been removed.
Wednesday, June 7th, 2023
See how 'the world’s most powerful chip ever created for a personal computer' performs with CG apps like Maya, Octane and Photoshop.
Tuesday, June 6th, 2023
Updated: get the latest set of free assets, including leaf and plant materials in .sbsar and .sbs format.
Sunday, April 23rd, 2023
Unreal Engine, ArtStation and Sketchfab marketplaces to merge into giant 'open market' with assets for all DCC apps & game engines.
Thursday, March 23rd, 2023
Find out how this Nvidia Studio laptop fares in real-world tests with 3ds Max, Blender, Maya and UE5.
Tuesday, March 7th, 2023
Other tech 'Oscars' go to Pixar's Fizt2 simulation system and Wētā FX's in-house render manager.
Friday, February 3rd, 2023
Major update to the material authoring tool adds intuitive new AI-assisted 3D scanning toolset.
Wednesday, February 1st, 2023
Material authoring tool gets quality-of-life updates when working with nodes, formulas or the 3D View.
Wednesday, February 1st, 2023
Major update adds USD support to the 3D texture painting software, and revamps baking workflow.
Thursday, January 12th, 2023