Check out the new features in the physically based GPU renderer. You can use it for free in a web browser.
Friday, March 17th, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser.
Friday, March 17th, 2023
3D modelling and rendering tool gets new spline extrusion workflow, plus updates to key modifiers.
Thursday, June 16th, 2022
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library.
Friday, November 12th, 2021
SketchUp renderer gets new scattering and decal systems, big update to real-time render mode V-Ray Vision.
Friday, November 5th, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here.
Wednesday, August 4th, 2021
Rendering and technical animation software gets new automated mesh simplification tool, and updates to the material library.
Thursday, June 3rd, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer.
Tuesday, March 23rd, 2021
See all the new features in the Houdini edition of renderer, from ACEScg to updates to VRayDirt.
Wednesday, December 16th, 2020
Free physically accurate renderer now offers hardware-accelerated ray tracing on new AMD GPUs.
Thursday, November 26th, 2020
3ds Max renderer gets new sky model, better Phoenix FD support, adaptive environment sampling.
Tuesday, September 1st, 2020
The next generation of V-Ray is now out of beta, and available to buy. Check out the new features in Chaos Group's powerful renderer.
Tuesday, June 16th, 2020
Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering.
Tuesday, May 5th, 2020
Now shipping: physically accurate renderer gets CUDA-based GPU render engine. Relighting system Multilight now a standalone tool.
Tuesday, October 11th, 2016