Get started with the industry-standard 3D software with The Gnomon Workshop's comprehensive three-part training series.
Saturday, February 28th, 2026
Get started with the industry-standard 3D software with The Gnomon Workshop's comprehensive three-part training series.
Saturday, February 28th, 2026
Heavyweight lighting and look development tool gets a new 'UsdSuperLayer' and a preview of Hydra 2.0 rendering.
Wednesday, February 18th, 2026
Check out the new features in the open-source release of the production renderer used on movies like The Bad Guys 2.
Monday, February 9th, 2026
Master Houdini's powerful fluid simulation toolset with The Gnomon Workshop's detailed beginners' guide for VFX and games artists.
Sunday, February 8th, 2026
Read our pick of the key changes to rendering, animation and physics in the open-source game engine - plus five neat quality-of-life updates.
Tuesday, January 27th, 2026
Games artist Grzegorz Baran's meticulously researched PBR Color Reference list is an vital source for look dev and shading artists.
Monday, January 26th, 2026
Master crowd simulation for VFX and game cinematics with The Gnomon Workshop's crash course in Maya crowds add-on Golaem.
Saturday, January 17th, 2026
Check out the latest features in the real-time lighting design tool, including energy-conserving light scaling, and support for OCIO 2.5.
Thursday, January 15th, 2026
Check out the new features in the open-source release of the production renderer used on movies like The Bad Guys 2.
Thursday, January 1st, 2026
Create a portfolio-worthy matte painting in Photoshop, Nuke and Blender with The Gnomon Workshop's new masterclass.
Saturday, December 6th, 2025
Find great seasonal discounts on CG software, hardware and assets. Deals available in January include 3DCoat, 3D Scan Store, CGTrader.
Friday, November 28th, 2025
Read our pick of the latest features in the open-source 3D software, from Geometry Nodes and Cycles to changes to color management.
Wednesday, November 19th, 2025
'Most significant release in a decade' for the heavyweight production renderer makes RenderMan XPU ready for final-frame output.
Friday, November 14th, 2025