Update to mocap solving plugin aims to let users stream, retarget and clean data in Maya in real time.
Friday, October 27th, 2017
Update to mocap solving plugin aims to let users stream, retarget and clean data in Maya in real time.
Friday, October 27th, 2017
Now shipping: innovative new tool aims to rethink rigging and animation for artists, not engineers. Check out the feature set here.
Wednesday, October 25th, 2017
Videos: see the new tools for editing 360-degree VR video and creating data-driven animation.
Thursday, October 19th, 2017
Two-part product bundle offers affordable markerless facial capture solution for Reallusion's iClone software.
Monday, October 2nd, 2017
Interesting new mocap tool records tracking data direct from your HTC Vive or Oculus Rift in FBX format.
Monday, August 7th, 2017
The Blur Studio artist discusses his award-winning short, The Legion, and new CG project The Vikings.
Tuesday, July 18th, 2017
Now shipping: Big update to 3D character animation software adds new morph animation toolset, PBR viewport, HDRI baking, real-time GI.
Wednesday, June 21st, 2017
Latest updates to markerless mocap tool permit real-time tracking via Kinect game sensors.
Monday, June 12th, 2017
Real-time markerless facial mocap system gets new tools for fine-tuning animations, built-in preview characters.
Friday, May 26th, 2017
Intuitive puppet animation tool gets new walk cycle system, plus option to edit visemes in the timeline.
Thursday, April 20th, 2017
Update to motion capture software lets users record directly from Xsens' inertial suits to an on-body data pack when working outdoors.
Thursday, April 13th, 2017
New LED-marker-based OptiTrack Active system is aimed at 'theme-park scaled' VR projects.
Monday, February 27th, 2017
Real-time mocap streaming and retargeting system for UE4 gets automated bone mapping and support for custom mocap systems.
Monday, January 16th, 2017