Unusual tool for creating software-agnostic animation libraries gets new AI-based markerless full-body motion-capture system
Tuesday, July 23rd, 2024
Unusual tool for creating software-agnostic animation libraries gets new AI-based markerless full-body motion-capture system
Tuesday, July 23rd, 2024
Check out the features due in the AI-assisted animation app, including the Separation Motion Physics tool and support for facial blendshapes.
Thursday, July 4th, 2024
Browser-based tool lets you create animations for humanoid characters by typing text prompts. Free in open beta, including for commercial use
Saturday, June 29th, 2024
Markerless motion-capture software streams data live to Unreal Engine, or can post-process it to a 'AAA quality' Blender file.
Thursday, June 27th, 2024
Epic Games' new Game Animation Sample includes a library of 'AAA-quality' motion-captured animations for use in your own projects.
Wednesday, June 12th, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024
Maya developer snaps up the startup behind the much-discussed AI-based online VFX platform. Read our FAQs on the buyout.
Wednesday, May 22nd, 2024
Biggest update to the character animation and mocap editing software for some years adds initial support for USD workflows.
Thursday, March 28th, 2024
Big update to the AI-assisted animation software adds animation retargeting and 'unbaking' systems, plus new pricing model
Tuesday, March 19th, 2024
Motion graphics and 3D animation app gets better workflow with ZBrush and Substance 3D materials, expanded glTF and USD export.
Thursday, February 22nd, 2024
Discover how to use mocap data to create a combat animation with The Gnomon Workshop's advanced six-hour tutorial.
Saturday, February 10th, 2024
Áron Németh's open-source add-on speeds up workflow between the AI based animation app and Blender. Now includes batch import options.
Wednesday, January 31st, 2024
Check out the new features in the virtual camera system for Maya and Unreal Engine, including additive recording, and native Vicon support.
Tuesday, January 2nd, 2024