GPU-accelerated sparse gaseous fluid solver gets new profiling tools. Native Metal support now in beta.
Tuesday, April 12th, 2022
GPU-accelerated sparse gaseous fluid solver gets new profiling tools. Native Metal support now in beta.
Tuesday, April 12th, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds.
Thursday, January 13th, 2022
New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data.
Tuesday, December 21st, 2021
See what's new in this performance-focused update to Maxon's suite of After Effects plugins for common VFX tasks.
Tuesday, December 7th, 2021
See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max.
Thursday, December 2nd, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week.
Thursday, November 25th, 2021
Update to Maxon's colour correction plugins lets users apply looks inside Unreal Engine as well as compositing and editing apps.
Saturday, November 20th, 2021
Check out the new tools in the digital sculpting software - from major features like Bas Relief and BevelPro to five hidden gems.
Thursday, November 18th, 2021
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework.
Tuesday, November 16th, 2021
Wide-ranging update adds one-click object masking, AI filters for concept art and matte painting, and new anti-image-theft features.
Friday, October 29th, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.
Thursday, October 28th, 2021