Master industry-standard material authoring workflows with veteran games artist Josh Lynch's new Gnomon tutorial.
Saturday, July 6th, 2019
Master industry-standard material authoring workflows with veteran games artist Josh Lynch's new Gnomon tutorial.
Saturday, July 6th, 2019
Updated: new visualisation tool from the creators of the Arion renderer gets perpetual licences.
Tuesday, June 18th, 2019
Next-gen material creation tool gets 12 new filters, plus option to animate material sliders in the UI.
Friday, June 14th, 2019
Latest beta of the next-gen material creation tool adds option to create collections of material variations.
Tuesday, April 23rd, 2019
Big update adds parametric authoring and image-to-PBR-material conversion to the scan blending tool, now in free beta.
Friday, March 15th, 2019
Neat add-on imports meshes into Substance Designer as 3D nodes for use within Substance materials.
Saturday, February 9th, 2019
Next-gen material creation tool is now available to download for free during its beta. Will become a $99 perpetual licence on final release.
Wednesday, January 30th, 2019
See amazing VFX created with Substance Designer and Painter, from ads to Blade Runner: 2049.
Monday, September 17th, 2018
Now officially live. Create texture maps and GLSL shader code with Braindistrict's neat online service.
Thursday, June 21st, 2018
New free Substance integration plugin for 3ds Max now out of beta and ready for use in production.
Friday, April 13th, 2018
See the teaser for the next-gen AI and capture-based material authoring tool, due later this year.
Wednesday, March 21st, 2018
Material authoring software gets support for the AxF material format, plus seven new filters and noises.
Friday, October 20th, 2017
Material authoring app gets new skew correction masks when baking maps, improved HBAO.
Friday, June 30th, 2017