Unity artists get updates to the Shader and VFX Graphs, but OptiX denoising and the Built-In Render Pipeline are both deprecated.
Monday, June 22nd, 2026
Unity artists get updates to the Shader and VFX Graphs, but OptiX denoising and the Built-In Render Pipeline are both deprecated.
Monday, June 22nd, 2026
The industry-changing real-time tool is about to enter a new era. Discover what UE6 means for games, VFX and visualization artists.
Sunday, June 21st, 2026
Open-source game engine gets new native particle system, updates to tonemapping and the physical sky, and automatic LOD generation.
Thursday, June 11th, 2026
Latest major update to the material authoring software adds new 3D Shape Splatter node, SDF shape creation tools, OpenPBR support.
Wednesday, April 15th, 2026
New AutoMatte AI model in the VFX and finishing software automatically creates mattes for the hero object in a shot. See the other new features.
Thursday, November 6th, 2025
Big update to the material-authoring software adds new 3D renderer and the option to import entire USD scenes to edit materials in context.
Wednesday, July 16th, 2025
Check out the new features in the production renderer, including tiled denoising, and support for the new versions of Maya and Houdini.
Thursday, December 19th, 2024
Now available: read our pick of the new features in the open-source 3D software, from Grease Pencil 3 to updates to Eevee and Cycles.
Tuesday, November 19th, 2024
Heavyweight VFX and animation renderer now includes Pixar's own AI-trained denoiser. Sizeable update to RenderMan XPU, too.
Tuesday, April 18th, 2023
Check out the new features in the first update to the landscape- and plant-generation tools since 2021.
Friday, January 13th, 2023
Material authoring app gets native M1 support. See what else is new, and what has been deprecated.
Wednesday, July 20th, 2022
Read our pick of the 5 key changes to the open-source 3D app, from the new 3D painting tools to Light Groups and fast shadow caustics.
Wednesday, June 8th, 2022
Wide-ranging update adds one-click object masking, AI filters for concept art and matte painting, and new anti-image-theft features.
Friday, October 29th, 2021