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Search for "maya"

Basefount releases Miarmy 2.5

Maya crowd-simulation system gets option to scale crowd agents dynamically, new auto-avoid option.

Friday, August 9th, 2013

The best new software from Siggraph 2013

Updated: We round up the main new products from the show - including five more we missed first time round.

Tuesday, August 6th, 2013

Eye candy: Platige creates tiny talking tiger as energy drink ad

Cult Polish studio's new spot recasts Life of Pi as not-so-safe sex advice for twentysomething party animals.

Monday, August 5th, 2013

VFX breakdown: Moo Studios' new Blue Moon spot

VFX supervisor Sebastiano D'Aprile explains how 'Brewmaster's Inspiration' blends stop-motion and painterly CG.

Wednesday, July 31st, 2013

moma for Mari: render Mari scenes in Modo's renderer

Jacobo Barreiro updates his two-way bridge between Modo and Maya to support The Foundry's paint package.

Monday, July 29th, 2013

Anzovin Studio releases The Setup Machine for Games

New version of the Maya auto-rigging plugin now supports game engines including Unreal Engine and Unity.

Monday, July 29th, 2013

Navié releases Effex 2.0 for Cinema 4D

Plugin expands into full 'modular VFX framework', including particles, fluids and volumetric modelling.

Wednesday, July 24th, 2013

Autodesk ships FBX Review

Free DirectX 11-based viewer lets games artists review assets in a range of standard 3D file formats.

Tuesday, July 23rd, 2013

NewTek announces ChronoSculpt

New tool for sculpting animation caches lets users refine work or "paint out" simulation errors by hand.

Tuesday, July 23rd, 2013

Golaem announces Golaem Crowd 2.5

Maya crowd-simulation system gets ability to instantiate environment models, not just skinned characters.

Tuesday, July 23rd, 2013

Dynamixyz announces Performer 7

Up-and-coming markerless facial mocap system gets new background solving and scripting options.

Monday, July 22nd, 2013

Tweak Software unveils RV 4.0

Image viewer and playback tool gets hardware-accelerated architecture, option to author GLSL shaders.

Monday, July 22nd, 2013

Render Rocket readies LaunchPad

New tool to let users submit jobs to firm's cloud-based render farm from inside 3ds Max, Maya or Cinema 4D.

Thursday, July 18th, 2013

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Latest News

Boris FX releases Sapphire 2026.5

Check out the changes to the set of effects plugins for compositing and video editing software, including a new real-world lens defocus effect.

Friday, May 22nd, 2026

Autodesk releases 3ds Max 2027.1

Check out the changes to the 3D modeling and rendering software, including updates to Smart Bevel and the Data Channel modifier.

Thursday, May 21st, 2026

Autodesk releases Maya 2027.1

Check out the new features in the 3D modeling and animation app, like OpenTimelineIO support and updates to LookdevX and Bifrost.

Thursday, May 21st, 2026

Adobe releases Photoshop 27.7

See the new features in the image editing app, including the option to run the AI model for the Remove tool locally, not in the cloud.

Thursday, May 21st, 2026

Celsys releases Clip Studio Paint 5

Check out the latest features in the digital painting software for comics and concept art, including the new 3D hand model for pose references.

Wednesday, May 20th, 2026

New motion graphics tool Caddis puts a node graph in every layer

Interesting After Effects alternative combines a familiar layer workflow with the procedural power of nodes. Currently free in beta.

Tuesday, May 19th, 2026

More News

See amazing demo videos of Wētā FX's in-house simulation tools World Machine 4059 'Dragontail Peak' is out 3D texture painting app Wafer has come to Windows and macOS Tutorial: Creating a Sci-fi Dome Barrier in Unreal Engine 10 expert tips for building production-ready lighting macros Boris FX releases Continuum 2026.5 Polygonflow releases free Dash asset manager for Unreal Engine Blackmagic Design releases Fusion Studio 21.0 in beta World Machine will support VDM-based terrain, not just heightmaps MeshCache Studio is a fast, flexible viewer for 3D mesh caches Tutorial: Claymation in ZBrush Royal Render at 25: the industry's artist-first render manager Older Posts

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