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Search for "maya"

ftrack announces ftrack Studio and ftrack Review

Cloud-based production tracking system gets new name and a new entry-level edition for shot review.

Wednesday, July 19th, 2017

e-on software to can Carbon Scatter, CloudFactory Ozone

2017 editions of the scattering and cloud-creation plugins, now on 'pre-release', will be the last to ship.

Wednesday, July 19th, 2017

Autodesk ceases sales of Gameware middleware

Scaleform, Navigation, Beast and HumanIK sales stopped on 12 July. Existing users get final source code of some tools.

Wednesday, July 19th, 2017

Santhosh Koneru: a visual effects director's progress

The Blur Studio artist discusses his award-winning short, The Legion, and new CG project The Vikings.

Tuesday, July 18th, 2017

Master the art of combat animation for games

Follow Riot Games senior animator Jason Shum's step-by-step guide in Gnomon's four-hour training video.

Wednesday, July 5th, 2017

Golaem ships Golaem 6

Maya crowd animation tool gets new options for creating custom AI, support for traffic simulation, plus new dynamic emission system.

Thursday, June 29th, 2017

AMD releases Radeon ProRender for Blender

Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks.

Thursday, June 29th, 2017

Foundry partners J Cube to distribute Multiverse Studio

Foundry to resell the high-performance USD/Alembic data-transfer framework used on Logan and Doctor Strange.

Tuesday, June 27th, 2017

Basefount ships Miarmy 5.5

Simulate large scenes up to 20x faster with the Maya crowd tool's new intelligent instancing system. Redshift support also now added.

Friday, June 23rd, 2017

Videos: the best of Siggraph 2017's technical papers

See our pick of the show's hottest research - from cutting-edge fluid sims to ways to model tentacles.

Monday, June 19th, 2017

Shotgun Software releases Shotgun 7.2

Popular production tracking system gets new auto-installation system; new standalone publishing app.

Wednesday, June 14th, 2017

Pixologic ships ZBrush 4R8

Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers.

Tuesday, June 13th, 2017

Next Limit releases Maxwell 4.1

Physically based renderer gets new image-denoising system, support for MERL and AxF materials, plus new readymade lighting assets.

Thursday, June 8th, 2017

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Latest News

Boris FX releases Sapphire 2026.5

Check out the changes to the set of effects plugins for compositing and video editing software, including a new real-world lens defocus effect.

Friday, May 22nd, 2026

Autodesk releases 3ds Max 2027.1

Check out the changes to the 3D modeling and rendering software, including updates to Smart Bevel and the Data Channel modifier.

Thursday, May 21st, 2026

Autodesk releases Maya 2027.1

Check out the new features in the 3D modeling and animation app, like OpenTimelineIO support and updates to LookdevX and Bifrost.

Thursday, May 21st, 2026

Adobe releases Photoshop 27.7

See the new features in the image editing app, including the option to run the AI model for the Remove tool locally, not in the cloud.

Thursday, May 21st, 2026

Celsys releases Clip Studio Paint 5

Check out the latest features in the digital painting software for comics and concept art, including the new 3D hand model for pose references.

Wednesday, May 20th, 2026

New motion graphics tool Caddis puts a node graph in every layer

Interesting After Effects alternative combines a familiar layer workflow with the procedural power of nodes. Currently free in beta.

Tuesday, May 19th, 2026

More News

See amazing demo videos of Wētā FX's in-house simulation tools World Machine 4059 'Dragontail Peak' is out 3D texture painting app Wafer has come to Windows and macOS Tutorial: Creating a Sci-fi Dome Barrier in Unreal Engine 10 expert tips for building production-ready lighting macros Boris FX releases Continuum 2026.5 Polygonflow releases free Dash asset manager for Unreal Engine Blackmagic Design releases Fusion Studio 21.0 in beta World Machine will support VDM-based terrain, not just heightmaps MeshCache Studio is a fast, flexible viewer for 3D mesh caches Tutorial: Claymation in ZBrush Royal Render at 25: the industry's artist-first render manager Older Posts

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