Monday, May 25th, 2020 Posted by Jim Thacker

Pulze ships Scene Manager 1.6


Originally posted on 25 May 2020. Scroll down for news of the 1.6 update.

Pulze, the tools development spin-off of architectural visualisation firm Brick Visual, has released Scene Manager 1.5, the latest version of its 3ds Max scene organiser.

The release updates Scene Manager’s UI, adds support for Corona Renderer’s LightMix system and the Arnold, Redshift and FStorm renderers, and introduces a range of advanced scene-management modules.

Streamline the process of creating and rendering complex 3ds Max scenes
Pulze describes Scene Manager as a workflow time-saver capable of bringing together the “all-important settings that are scattered throughout 3ds Max” in a unified interface.

It includes functionality for creating and managing standard lighting, camera and render settings for scenes, and for applying rule-based render output to batch renders.

The software is compatible with key third-party 3ds Max renderers, including V-Ray and Corona Renderer – and, as of the 1.5 update, Arnold, FStorm and Redshift.

As with the firm’s other tools, Render Manager and Post Manager, it was developed with input from large architectural firms, including SOM and Woods Bagot, and is intended for serious visualisation work.

New in 1.5: modular system for managing object visibility, atmosphere effects and render settings
Version 1.5 of Scene Manager overhauls the plugin’s UI, including an optional new dark theme, and streamlines workflow in several of its key working environments.

The update also adds a series of optional modules to the core application, for managing object visibility, atmosphere effects, render settings and render elements.

Other changes include support for Corona Renderer’s LightMix system, making it possible to relight or apply post effects to renders; and integration with popular free HDRI library HDRI Haven.



Updated 16 July 2020: Pulze has released Scene Manager 1.6, adding initial support for Project Lavina, Chaos Group’s work-in-progress tool for exploring large V-Ray scenes in real time.

Users can sync cameras, lights, object visibility and transforms between Prject Lavina and 3ds Max.

In addition, the update makes it possible to bake Scene Manager set-ups to native 3ds Max scene states and render presets, making it possible to submit them to third-party render services.

Pricing and system requirements
Scene Manager is compatible with 3ds Max 2014+ and Arnold 4.0+, Corona Renderer 4.0+, FStorm 1.3+, Redshift 2.6+ and V-Ray 3.0+. See a full breakdown of the lighting and rendering features it supports.

The software is rental-only. Each floating licence costs $7/month or $59/year.

Read a full list of new features in Scene Manager 1.6 on Pulze’s website