November 28, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware. Read More »
September 22, 2022
Set up a Blender render farm 'in five minutes' with the new version of the open-source render manager Read More »
March 9, 2022
New preview build of the VFX-industry-standard app adds native support for Apple's M1 processors. Read More »
December 23, 2021
Updated with Christmas and New Year deals: save money on CG software, hardware and assets. Read More »
December 2, 2021
See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max. Read More »
February 22, 2021
Arch viz workflow tool automates assembly of Photoshop files from elements rendered in V-Ray, Corona - and now FStormRender. Read More »
May 25, 2020
Streamline the process of lighting and rendering scenes in 3ds Max with this powerful workflow tool for visualization and illustration work. Read More »
March 18, 2020
Need to work from home? Your CG software may be available free if you use these companies' tools. Read More »
February 18, 2020
Neat app auto-detects common 3ds Max plugins and performs 'sanity checks' to fix common V-Ray and Corona errors. Read More »
November 29, 2019
Save money this month with these great seasonal deals on CG software, hardware and assets. Read More »
May 3, 2019
Industry open-source initiative to 'support and drive collaboration' around OpenCue render manager. Read More »
January 25, 2019
Heavyweight tool is based on Sony Pictures Imageworks' in-house tech and backed by Google Cloud. Read More »
June 8, 2018
Popular set of Modo modelling, shading and rendering plugins now available free under an MIT licence. Read More »
January 25, 2018
Renderer gets improved support for HiDPI displays and option to export metadata in XMP format, plus integration with Deadline. Read More »
July 13, 2017
Blender production tracking system and render manager used on the Institute's shorts now in public beta. Read More »
February 1, 2017
Architectural renderer gets new physical sky, distributed render manager, export to TwinMotion. Read More »
September 22, 2015
Renderfarm manager gets support for multiple jobs in the Submitter; new Max and Maya-specific options. Read More »
March 26, 2015
Multi-application network rendering controller now fully compatible with OS X as well as Windows. Read More »
December 2, 2014
VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system. Read More »