Production renderer gets new BSDF nodes for toon shading and new Accelerated Viewport mode for Maya users. See all the changes.
Thursday, July 23rd, 2026
Production renderer gets new BSDF nodes for toon shading and new Accelerated Viewport mode for Maya users. See all the changes.
Thursday, July 23rd, 2026
Sizeable update makes it possible to import, edit, relight and render 3DGS data inside the 3D software. Check out its other new features.
Wednesday, July 22nd, 2026
New 'Bring Your Own Data' feature lets studios train models for Maya's MotionMaker system using their own keyframe or mocap data.
Wednesday, July 22nd, 2026
Check out the new features in the production renderer, including the option to relight and render imported 3D Gaussian Splats.
Tuesday, June 23rd, 2026
New non-commercial Massive 101 edition makes it possible for any CG artist to try the crowd simulation tool created for The Lord of the Rings.
Friday, May 29th, 2026
Check out the changes to the 3D modeling and rendering software, including updates to Smart Bevel and the Data Channel modifier.
Thursday, May 21st, 2026
Check out the new features in the 3D modeling and animation app, like OpenTimelineIO support and updates to LookdevX and Bifrost.
Thursday, May 21st, 2026
See the strengths and limitations of the new V-Ray for Blender Community Edition, and how it compares to other pro renderers.
Tuesday, April 14th, 2026
New version of the production renderer includes 40 free hours per month on the tech preview of cloud rendering service Flow Render.
Wednesday, March 25th, 2026
Check out the new features in the 3D modeling and animation tool, including Smart Bevel, the Noise Plus modifier and the Field Helper.
Wednesday, March 25th, 2026
Read our rundown of the changes to the 3D modeling and animation app, from new AI features to Skin Tools and surface tension in Bifrost.
Wednesday, March 25th, 2026
New online tool for VFX and game artists generates ultra-detailed 16K skin textures based on an existing 3D character with 2K textures.
Friday, March 6th, 2026
Get started with the industry-standard 3D software with The Gnomon Workshop's essential three-part training series.
Saturday, February 28th, 2026