Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
Tuesday, June 23rd, 2026
Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
Tuesday, June 23rd, 2026
Unity artists get updates to the Shader and VFX Graphs, but OptiX denoising and the Built-In Render Pipeline are both deprecated.
Monday, June 22nd, 2026
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026
Master professional simulation workflows using Houdini's Vellum solver with The Gnomon Workshop's detailed six-hour tutorial.
Saturday, June 13th, 2026
Discover how to create a AAA-quality games effect in UE5 and EmberGen with The Gnomon Workshop's advanced tutorial.
Saturday, May 16th, 2026
Industrial Light & Magic lighting TD Jonathan Wai reveals how to build Katana macros that hold up in real-world movie and TV productions.
Friday, May 15th, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
Get started with the industry-standard 3D software with The Gnomon Workshop's essential three-part training series.
Saturday, February 28th, 2026
Heavyweight lighting and look development tool gets a new 'UsdSuperLayer' and a preview of Hydra 2.0 rendering.
Wednesday, February 18th, 2026
Check out the new features in the open-source release of the production renderer used on movies like The Bad Guys 2.
Monday, February 9th, 2026
Master Houdini's powerful fluid simulation toolset with The Gnomon Workshop's detailed beginners' guide for VFX and games artists.
Sunday, February 8th, 2026
Read our pick of the key changes to rendering, animation and physics in the open-source game engine - plus five neat quality-of-life updates.
Tuesday, January 27th, 2026
Games artist Grzegorz Baran's meticulously researched PBR Color Reference list is an vital source for look dev and shading artists.
Monday, January 26th, 2026