June 8, 2022
Read our pick of the 5 key changes to the open-source 3D app, from the new 3D painting tools to Light Groups and fast shadow caustics. Read More »
January 31, 2022
Plugin for importing V-Ray scenes into Unreal Engine gets support for render relighting, skeletal meshes. Read More »
December 11, 2021
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material. Read More »
November 5, 2021
SketchUp renderer gets new scattering and decal systems, big update to real-time render mode V-Ray Vision. Read More »
October 29, 2021
Wide-ranging update adds one-click object masking, AI filters for concept art and matte painting, and new anti-image-theft features. Read More »
March 12, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files. Read More »
February 24, 2021
Update adds support for masks in the V-Ray Frame Buffer, better caustics and translucent materials. Read More »
February 11, 2021
Digital nature tools get USD export, support for native Arnold materials, revamped Cinema 4D integrations. Read More »
January 30, 2021
VFX production renderer gets new V-Ray-style light mixer, improved GPU rendering and USD support, and support for OpenColorIO 2.0. Read More »
December 16, 2020
See all the new features in the Houdini edition of renderer, from ACEScg to updates to VRayDirt. Read More »
December 11, 2020
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features. Read More »
August 7, 2020
Now shipping: check out the new features in the next big update to the Maya edition of the renderer. Read More »
June 16, 2020
The next generation of V-Ray is now out of beta, and available to buy. Check out the new features in Chaos Group's powerful renderer. Read More »
May 25, 2020
Streamline the process of lighting and rendering scenes in 3ds Max with this powerful workflow tool for visualization and illustration work. Read More »
May 5, 2020
Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering. Read More »
January 6, 2020
Get the VFX studio's popular - and newly updated - open-source collection of compositing tools. Read More »
November 8, 2019
New AI-based tools automatically animate 2D characters to match source audio or video footage. Read More »
May 3, 2017
Look dev and lighting tool gets new API to lay groundwork for native viewer based on Pixar's Hydra real-time rendering architecture. Read More »
April 24, 2017
Update to renderer adds new standalone image editor for EXRs, improves sampling, relighting and distributed rendering. Read More »
March 19, 2017
Master advanced workflows like deep compositing with Psyop veteran Robby Branham's detailed four-hour tutorial. Read More »