Discover to create a truck model suitable for use in a VFX production pipeline with The Gnomon Workshop's best-practice guide.
Sunday, December 8th, 2024
Discover to create a truck model suitable for use in a VFX production pipeline with The Gnomon Workshop's best-practice guide.
Sunday, December 8th, 2024
GPU renderer gets new non-photorealistic rendering options and a USD Command Line Rendering tool for use on render farms.
Thursday, December 5th, 2024
Updated 9 December: Discover discounts on CG hardware, software and stock assets available throughout December until the New Year.
Saturday, November 30th, 2024
Hair and fur plugin gets new tools for 'grafting' procedural hair grooms onto a character, and 'boxing' operators into single modifiers.
Friday, November 15th, 2024
New version of the GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya features updates to caustics and non-photorealistic rendering.
Wednesday, September 11th, 2024
Check out the latest features in the 3D animation and motion graphics app. Redshift GPU renderer now bundled with every subscription.
Wednesday, September 11th, 2024
Discover which NVIDIA GPU is best for CG work in real-world content creation and GPU rendering tests, including Blender, Maya and UE5.
Friday, August 30th, 2024
Cost of Cinema 4D, ZBrush and Red Giant subscriptions to rise next month, but pricing for Redshift largely unaffected.
Monday, August 5th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
3ds Max, Blender, Cinema 4D and Maya renderer gets motion-graphics-friendly new Distance shader, plus updates to Redshift RT.
Thursday, July 18th, 2024
Check out the latest features in the 3D animation app, including updates to the particle and simulation tools, and a new Undo History.
Thursday, July 18th, 2024
Check out the latest features in the renderer, including this cross-hatching effect in the new Non-Photorealistic Rendering system.
Thursday, June 6th, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024