3ds Max scene and render pass manager gets Deadline integration, 'universal render engine support'.
Friday, March 17th, 2017
3ds Max scene and render pass manager gets Deadline integration, 'universal render engine support'.
Friday, March 17th, 2017
Update adds new UI, new library of 200 physically based materials, V-Ray Swarm distributed rendering.
Thursday, March 9th, 2017
Nuke edition of the renderer gets support for volumetrics, render denoising, Adaptive Lights system.
Thursday, March 2nd, 2017
Updated: Handy free plugin lets PS load or save multi-layer EXR files. Now supports batch processing.
Tuesday, February 21st, 2017
New version of advanced, renderer agnostic frame buffer tool for 3ds Max now available as freeware.
Monday, February 13th, 2017
Updated: New figures are fully rigged for 3ds Max, Maya, C4D. All are licensed for commercial use.
Sunday, February 12th, 2017
Big update adds new Adaptive Lights system, resumable renders, greatly extends GPU rendering.
Friday, February 10th, 2017
Updated: Nifty Maya lighting design plugin gets support for dome lights, option to import custom HDRIs.
Wednesday, January 25th, 2017
V-Ray chosen as render engine for new visualisation tool aimed at 'graphic designers, not 3D experts'.
Wednesday, January 11th, 2017
Pioneers of facial motion capture and digital cinematography also win technology world 'Oscars'.
Friday, January 6th, 2017
Watch our pick of the best movie, TV and commercials breakdown videos created in the past year.
Wednesday, January 4th, 2017
Major update to multi-layer PSD exporter adds support for adjustment layers, PSB files, export from Corona.
Wednesday, December 28th, 2016
New video: New features will include resumable rendering and major updates to V-Ray RT GPU.
Thursday, December 22nd, 2016