Huge update moves Cinema 4D edition of renderer to same core technology as the 3ds Max edition.
Friday, December 16th, 2016
Huge update moves Cinema 4D edition of renderer to same core technology as the 3ds Max edition.
Friday, December 16th, 2016
New free, time-unlimited edition lets artists try the Maya crowd simulation tool before they buy. Support for Redshift also added.
Monday, December 12th, 2016
Free update to Maya shader manager adds support for metadata, multiple shader libraries.
Friday, December 9th, 2016
Check out the ex-OctaneRender dev's promising unbiased renderer, designed for Nvidia gaming GPUs.
Friday, December 9th, 2016
New apps added to online render service alongside Maya and Nuke. GPU compute coming next year?
Monday, November 28th, 2016
See over 50 money-saving offers, including Adobe, Autodesk, Allegorithmic, Marvelous Designer and Next Limit.
Thursday, November 24th, 2016
Online service to turn 3D models into presentations to get V-Ray rendering. New products in beta.
Thursday, November 24th, 2016
For single-frame and viewport renders, at least. Things get interesting with network and sequence rendering.
Wednesday, November 16th, 2016
See Dabarti's neat comparative tests of the new intelligent light sampling system due in V-Ray 3.5.
Monday, November 14th, 2016
Updated: New trial library of V-Ray scans of real-world materials now available. Pricing announced, too.
Wednesday, October 26th, 2016
Get 33 individual plant species, including trees, shrubs and flowers, in over 10 common 3D file formats.
Tuesday, October 11th, 2016
Download the free V-Ray version of the VFX industry-standard shader. Works with both Max and Maya.
Sunday, October 9th, 2016
New version of heavy-duty particle meshing tool boosts speed up to 2x, improves V-Ray compatibility.
Monday, October 3rd, 2016