Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors.
Wednesday, December 8th, 2021
Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors.
Wednesday, December 8th, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
New live link plugin makes it possible to edit Cinema 4D content interactively inside Unreal Engine.
Friday, December 3rd, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
Material authoring app's neat new particle nodes open up workflows from scattering to 3D plant design.
Tuesday, November 23rd, 2021
Update to Maxon's colour correction plugins lets users apply looks inside Unreal Engine as well as compositing and editing apps.
Saturday, November 20th, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
Compositing software gets long-awaited Multi-Frame Rendering system, new performance profiling tools, update to Cinema 4D Lite.
Wednesday, October 27th, 2021
See how the first Apple Silicon processors targeted at graphics pros perform in apps like Cinema 4D and Redshift.
Friday, October 22nd, 2021
Next-gen motion graphics app gets new real-time 2D physics toolset. Free edition now exports at full HD, and no longer watermarks output.
Tuesday, October 19th, 2021
New macOS backend unveiled as Apple becomes a Corporate Patron of the Blender Development Fund.
Sunday, October 17th, 2021
The US's SCAD places first overall. See the category winners for animation, game design and VFX.
Sunday, October 3rd, 2021
See the best VFX and animation work created with V-Ray, plus tech breakdowns of the key projects.
Wednesday, September 22nd, 2021