Master vital 2D and 3D techniques with new Gnomon tutorial Creating 360° Concept Art for Production.
Friday, November 30th, 2018
Master vital 2D and 3D techniques with new Gnomon tutorial Creating 360° Concept Art for Production.
Friday, November 30th, 2018
Create RealFlow simulations inside 3ds Max with the new cut-down plugin version of the fluid simulator.
Thursday, November 29th, 2018
Download free animated characters in 3ds Max, Cinema 4D, Maya and FBX formats. For commercial use.
Sunday, November 25th, 2018
OpenCL-based GPU renderer gets updated materials library. Blender version gets procedural UV mapping.
Saturday, November 17th, 2018
New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights.
Friday, November 9th, 2018
Free app for exporting Megascans assets to other software gets live links to 3ds Max, Houdini, Toolbag.
Thursday, November 8th, 2018
Open-source physically based renderer gets new toon shading and image post-processing options.
Wednesday, November 7th, 2018
First update to the Maya edition of RealFlow adds Visualizer daemon to preview forces in the viewport.
Monday, November 5th, 2018
Place, edit and annotate assets in virtual and mixed reality with this neat open-source user interface.
Thursday, November 1st, 2018
Try the new Maya edition of the Japanese cel shading plugin, as used on Dragon Ball Super: Broly.
Monday, October 29th, 2018
Now shipping: see videos of the new GPU rendering features and the new hair and toon shaders.
Friday, October 26th, 2018
Real-time lighting design tool gets new gamma control for images, plus option to batch import HDRIs.
Thursday, October 25th, 2018
Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision.
Tuesday, October 23rd, 2018