New generative AI features in the renderer and visualization app run on your local machine, but may create copyright-infringing results.
Wednesday, July 9th, 2025
New generative AI features in the renderer and visualization app run on your local machine, but may create copyright-infringing results.
Wednesday, July 9th, 2025
Video: check out the upcoming NodeWorks: Ocean tools in the smoke, fire, liquids and multiphysics simulation plugin for 3ds Max.
Monday, July 7th, 2025
Download scan-based PBR texture sets of common interior and exterior materials at up to 8K resolution. For commercial use.
Sunday, July 6th, 2025
PuppetSoul PUPbuildDynamic creates secondary dynamics for cloth, hair and body parts. Based on tech used on animated features,
Sunday, July 6th, 2025
Long-awaited new edition of V-Ray integrates the production renderer natively in Blender. Check out its features, its limitations, and its price.
Tuesday, July 1st, 2025
Get three 3D scanned mountains from the neat new asset library for kitbashing environments for VFX and concept art. Commercial use.
Tuesday, July 1st, 2025
Check out the new features in the procedural city generation software, including the new Street Designer for creating complex road setups.
Friday, June 27th, 2025
Download free assets from Oleg Ushenok's incredible new kitbash asset pack. FBX format, with PBR textures, for commercial use.
Sunday, June 22nd, 2025
Check out the new features in the GPU renderer, including support for rendering USDZ files, and support for point clouds in Blender.
Thursday, June 19th, 2025
Master professional CG lighting workflows with former Blizzard lighting lead Graham Cunningham's tutorial for The Gnomon Workshop.
Saturday, June 14th, 2025
[Sponsored] Online render farm iRender explains why its powerful, affordable GPU rendering solutions are a must for OctaneRender users.
Wednesday, June 11th, 2025
Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.
Thursday, June 5th, 2025
Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025