Check out the new features in the GPU production renderer, including updates to new real-time render engine Redshift Live.
Thursday, September 10th, 2026
Check out the new features in the GPU production renderer, including updates to new real-time render engine Redshift Live.
Thursday, September 10th, 2026
Discover what's new in CG tools including LiquiGen, Unity, and free apps RealityScan Mobile, 3DGS Render for Blender, and Sisir.
Monday, September 7th, 2026
Discover how understanding real-world physics principles helps animators create better shots with The Gnomon Workshop's tutorial.
Saturday, August 29th, 2026
See a VFX breakdown for the Victorian era mystery drama, from subtle invisible effects to sequences visualizing Enola's thoughts.
Thursday, August 20th, 2026
VFX Supervisor Anders Nyman reveals how the unsettling creature from the TV series was created via a mix of practical and CG effects.
Friday, August 14th, 2026
Check out the new features in the wide-ranging update to the Cinema 4D edition of the hair, fur and feather-generation add-on.
Wednesday, August 12th, 2026
Neat add-on lets animators import and scrub through reference video directly inside Maya - and now to edit entire reference sequences.
Tuesday, August 11th, 2026
Games artist Adrian Melian's tool rigs and skins characters and exports USD files for use in Maya, UE5 or Blender. Free to indie artists.
Thursday, August 6th, 2026
Formerly Blender-only asset library Blendkit is now available to users of other CG software. Check out its free 3D models, materials, and HDRIs.
Tuesday, August 4th, 2026
Add-ons for loading caches from the Maya crowd simulation add-on now available under an Apache 2.0 license, alongside Golaem 9.3.2.
Monday, August 3rd, 2026
See the latest features in Pixar's production renderer, including native MaterialX and Cryptomatte support in RenderMan XPU.
Tuesday, July 28th, 2026
Free edition of the renderer is licensed for personal use and tools development. Compatible with Blender, Houdini, Katana and Maya.
Tuesday, July 28th, 2026
Material authoring and 3D painting app now lets you paint directly onto a mesh's UVs in a dedicated 2D viewport. See all the new features.
Monday, July 27th, 2026