Check out the week's other updates to CG tools, like animation library builder Animcraft, game engine Unigine, and OctaneRender.
Sunday, September 20th, 2026
Check out the week's other updates to CG tools, like animation library builder Animcraft, game engine Unigine, and OctaneRender.
Sunday, September 20th, 2026
Games animator Sebastian Jaksan's handy free add-on also comes with KeyFlow Studio, a lightweight, standalone shot review tool.
Wednesday, September 16th, 2026
Watch tech breakdowns of award-winning projects from students at the leading CG school, like this Alien: Romulus-inspired Houdini simulation.
Monday, September 14th, 2026
Check out the week's other updates to CG tools, like HDR Light Studio, free Maya rigging toolset mGear, and SwitchX, Beeble's VFX AI model.
Sunday, September 13th, 2026
Master professional techniques in Photoshop and Maya with ILM Art Director Igor Staritsin's masterclass for The Gnomon Workshop.
Saturday, September 12th, 2026
Check out the new features in the GPU production renderer, including updates to new real-time render engine Redshift Live.
Thursday, September 10th, 2026
Discover what's new in CG tools including LiquiGen, Unity, and free apps RealityScan Mobile, 3DGS Render for Blender, and Sisir.
Monday, September 7th, 2026
Discover how understanding real-world physics principles helps animators create better shots with The Gnomon Workshop's tutorial.
Saturday, August 29th, 2026
See a VFX breakdown for the Victorian era mystery drama, from subtle invisible effects to sequences visualizing Enola's thoughts.
Thursday, August 20th, 2026
VFX Supervisor Anders Nyman reveals how the unsettling creature from the TV series was created via a mix of practical and CG effects.
Friday, August 14th, 2026
Check out the new features in the wide-ranging update to the Cinema 4D edition of the hair, fur and feather-generation add-on.
Wednesday, August 12th, 2026
Neat add-on lets animators import and scrub through reference video directly inside Maya - and now to edit entire reference sequences.
Tuesday, August 11th, 2026
Games artist Adrian Melian's tool rigs and skins characters and exports USD files for use in Maya, UE5 or Blender. Free to indie artists.
Thursday, August 6th, 2026