Check out the new features in the renderer, including a procedural Scratches shader and a high-altitude layer in the Clouds object.
Friday, July 24th, 2026
Check out the new features in the renderer, including a procedural Scratches shader and a high-altitude layer in the Clouds object.
Friday, July 24th, 2026
Production renderer gets new BSDF nodes for toon shading and new Accelerated Viewport mode for Maya users. See all the changes.
Thursday, July 23rd, 2026
New 'Bring Your Own Data' feature lets studios train models for Maya's MotionMaker system using their own keyframe or mocap data.
Wednesday, July 22nd, 2026
Neat tool provides an interactive guide-based workflow for creating hair and fur grooms for use in apps like Blender, Maya and UE5.
Wednesday, July 22nd, 2026
New open-source add-ons provide a long-overdue free way to import glTF files into 3ds Max, backed by the creator of the format.
Thursday, July 16th, 2026
Check out the new features in the procedural city generation software, including new tools for creating street layouts, and a Python 3 API.
Monday, July 13th, 2026
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
Monday, July 13th, 2026
Maya edition of the renderer gets support for AMD GPU rendering, and better support for Bifrost and rendering 3D Gaussian Splats.
Friday, July 10th, 2026
Promising new free application provides a 'clean, distraction-free space' for sculpting characters and creatures for games and VFX work.
Wednesday, July 8th, 2026
Open-source app converts 3D scans or sculpts to clean, low-poly, all-quad geometry. Comes with an unofficial Blender bridge plugin.
Wednesday, July 8th, 2026
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
Monday, July 6th, 2026
New online tool lets you paint textures directly onto 3D models, or create new PBR materials by remixing a library of CC0 assets.
Friday, July 3rd, 2026
Major update to the soft tissue simulation add-on for Maya and Houdini adds new machine learning toolset. See all the new features.
Thursday, July 2nd, 2026